AI Software Engineer, Stimulation (f/m/d)
Stelleninformation
About TACTILIAAt TACTILIA, we are building the industry-ready robotic hand that closes one of the biggest gaps in Physical AI. Spun out of SCHUNK, the global market leader in gripping technology, we combine a decade of robotic-hand expertise and real industrial access with the speed and ambition of a deep-tech startup.This isn't a research project waiting for its first customer. We already have a product, customers are ready to use it, and we are launching now. Your work will directly shape the electronics, actuators, and embedded systems that make that possible.You will join at the moment when the hard engineering questions become real product decisions: how do we make a highly capable robotic hand reliable, manufacturable, serviceable, and simple enough to deploy on a real shop floor?The Role:As an AI Software Engineer focused on Simulation, you will build the simulation and software infrastructure that enables TACTILIA's robotic hands to learn, test and improve before they touch the real world.You will work at the intersection of robotics, simulation and AI — developing environments, models and tools for training and evaluating robotic hand behaviours. Your work will help bridge simulation and reality and accelerate the development of dexterous manipulation skills.What you will do:Build and maintain simulation environments for robotic hands and dexterous manipulationDevelop simulation models for robot dynamics, actuators, sensors and contact interactionsDevelop software infrastructure for training, evaluating and benchmarking AI-based manipulation policiesWork with reinforcement learning, imitation learning and other learning-based approaches for roboticsBuild pipelines for simulation-to-real transfer and validate policies on real robotic hardwareGenerate and manage
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